TGA (The Game Awards) winning Lead Designer with 25+ years’ experience across AAA and Indie development working with talented teams on well-known IP. Led the creative vision, systemic direction, and accessibility strategy for key Team17 titles from concept to release. Currently Lead Designer at Lab42 Games.

Over my career I’ve developed deep cross-discipline knowledge and design skill-sets allowing me to take a concept from pitch to post release support across multiple platforms, game genres, and team sizes. I have a proven track record for creating, owning, and delivering features, and games on time and to a high standard.

I’m highly experienced at mentoring and coaching designers as well as leading teams to success.

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